Effects of using items can be either negative or very useful. Some of them are better to use and some are better to sell. They serve as both provisions and a treasure for sale. The Charlatan has a collection of unique items, that can be acquired only by using his camp skills.
Meanwhile, while giving stealth and stress healing, he cannot put himself in stealth, or target himself with his powerful stress healing skill, instead giving himself a buff and turning into a stress tank. Charlatan's support abilities include moving skills, towards both enemies and his allies, and stress healing. He can be used to eliminate targets that spawn with Stealth, or use Stealth as an alternative to a Mark, giving all of his allies damage buff against one target. His damaging abilities concentrate around messing with enemy Stealth. The Charlatan is a strong, but specific, ranged damage dealer, and a stress healer. While the Ancestor was trying his hand at blood rituals, he used the ancient Warrens as a. An incredibly ancient system of aqueducts and tunnels built for unknown purpose, it is now a corpse-choked cesspit that houses the ravenous, disease-ridden beast-men known as the Swinefolk, and all those deranged or monstrous enough to ally with them.
'It is a talent indeed to see the invisible, but being blind to what is happening right in front of you.' The Warrens is the third dungeon that can be explored.